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Pathfinder Adventure Path: Pathfinder Adventure Path: City In the Deep (Ruins of Azlant 4 of 6) Accessories then you place the card

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Description

then you place the card in your pyramid structure

Inside this book

10 Character Movers

Players look at these cards

players need to lock each of the four entryways as apparently the custodian has abandoned the post and given up the school for lost

Pathfinder Adventure Path: Pathfinder Adventure Path: City In the Deep (Ruins of Azlant 4 of 6) Accessories then you place the cardOn the trail of a powerful ancient enemy, the adventurers seek more information in a merfolk city teeming with intrigue just beneath the waves. They arrive in the free city around the same time that a group of deep merfolk came to the city claiming that the place is in the path of a destructive sea monster. This warning is nothing more than a ruse for the campaigns villain to uncover the location to a secret Azlanti military laboratory that contains a

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